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The Exoricst: Legion VR - Demon Characters Artwork

In engine (Unity) screenshots took of all the demon characters I worked on from The Exoricst: Legion VR.

I created Abzyou from scratch. The base model created in Maya and finer high poly details sculpted in zBrush. Then texturing in Substance to create a worn mannequin base texture with additional details to fit the narrative.

The other characters required additional modelling, texturing and composition. For example after receiving Baal's head sculpt, I composed him with the Hazmat suit and added further details in the texture and model (Rips, Blood, Name tag, etc). I then combined the female character taken from Fuse with the head and body. Finally modelling and texturing the mask, vines and surgical tool. This process was similar for the other characters. All textures were created in collaboration with creative director Ryan Bousfield. Kieran Daysh sculpted Baal's head. Clinton Crumpler created the Ronove mask. Kyle Hall sculpted Pazuzu.

Baal 
Head Sculpt - Kieran Daysh

Baal
Head Sculpt - Kieran Daysh

Baal Close up

Baal Close up

Abyzou

Abyzou

Father Bell - Pig

Father Bell - Pig

Ronove

Ronove

Pazuzu

Pazuzu